﻿using Bridge.UI.Utilities;
namespace Pathfinder.Base.Constructs
{
    /// <summary>
    /// Type of stat for the specific type.
    /// </summary>
    public enum StatType
    {
        [UIDisplayAttribute("Strength", "Str")]
        Strength,

        [UIDisplayAttribute("Dexterity", "Dex")]
        Dexterity,

        [UIDisplayAttribute("Constitution", "Con")]
        Constitution,

        [UIDisplayAttribute("Intelligence", "Int")]
        Intelligence,

        [UIDisplayAttribute("Wisdom", "Wis")]
        Wisdom,

        [UIDisplayAttribute("Charisma", "Cha")]
        Charisma
    }
}
